﻿using System.Text;
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace WindowsGame1
{
    public class Background: Sprite
    {

         public Background (Texture2D _texture, Rectangle _rect, Color _color)
         {
            this.texture = _texture;
            this.rect = _rect;
            this.color = _color;

         }
  

    }



}
